Eneana* is a fantasy world in a fictional universe. The planet is fairly Earth-like, with a single moon and more or less normal physics. However, magic exists in this universe, which leads to various discrete geographic anomalies. Also, deities are real. Or rather, there are non-corporeal beings with incredible magical power who are worshiped by the mortals on Eneana, although depending on the religion and the time period, the mortals may not be worshiping exactly the beings they had in mind.
Most of these stories take place on one large continent, Ka’astarrl, which stretches south from the equator into very cold latitudes. The continent is populated primarily by humans, although one region also has many halflings, gnomes, and fey, some of whom venture into surrounding territory. The continent is periodically invaded by magruks (who bear a striking resemblance to orcs) and the odd creatures they fight with, as well as a few species of lizard people who accidentally invaded / transported from another planet. There are several intelligent or semi-intelligent magical creatures as well, although most have been wiped out by the end of this time line.
With the key exception of an origin story from a deity’s point of view, these stories cover a time line lasting about two thousand years. The technology levels of these societies are roughly similar to Ancient Rome up to Medieval Europe, varying widely depending on the specific society and the current state of warfare and plague.
Because this world was originally created as the setting for a D20 3.0 game, many aspects of the world will seem familiar to fans of D&D-style fantasy. However, I’ve altered so many details that I would caution against making assumptions about what is real, what is mythical, and what is a baseless stereotype people hold about the “others” who live on the other side of the hill.
* Pronounced EN-ee-ON-ah